*********************************************************
*No fancy graphics this time(unless you want to make it)*
*********************************************************


Dusty Desert Death

Author: DEW_METALIKAT
E-Mail: metallikat13@hotmail.com
ICQ: 57572077
AIM: DEWMETALLIKAT
Web: http://fade.to/dew


Map Name: Dusty Desert Death
Map Type: Impact Desert
Map Size: 8x8
AI: Desert AI (Cavedog)

Map Info:
Well, no fancy rules or backstories here. Simply, a TA map, 
thats fun. All 10 starting positions are present, although, 
with 10 people, it is a wee bit cramped. Recommend 2v2 for 
big bases, 6 way FFA for a hellish nightmere, 2v2v2 or 3v3 
for some good battles. LvR is ideal. AI does fairly well, 
although I never design my maps with the AI in mind. DDD is 
no exception. While some players find themselves with open 
spaces to build their base, and alot of metal, others may 
find low metal, but an easily defendable base. Some nice 
graphics, but its the gameplay that counts here. No real 
surprises, a very open, yet tight map that offers endless 
strategic oppertunities for porcs and rushers alike. Enjoy!

This map is currently a beta, the final release will be a 
self extracting ZIP archive. For this beta, simply unzip it, 
and place Dusty Desert Death.ufo in your TOTALA directory 
(same as your TotalA.exe, usually C:\CAVEDOG\TOTAL) and start 
TA. If you intend to use this map for Multiplayer, be sure 
that all players have the same version.